13+ Warframe Gas Status Duration

Convert of Energy used to Bonus Damage. Your friendly neighborhood sortie reward.


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Forgot that wouldshould increase the duration of the clouds.

Warframe gas status duration. Plus bonus rant since it seemed like a b. The Miter is great for slash and gas procs both of which are killed by -status duration. Each tick deals Gas damage equal to.

Its alot worse than before but heres the info. Ive finally got good roll on Ignis Riven with 110 damage and 975 critical damage note I use Ignis wraith but I also got -65 status duration. Most of your gas procs will only last 2 to 3 seconds with a fast weapon.

1 fire proc Deals additional 350 base damage over 6 seconds 2 toxin proc Deals additional. It produces a gas cloud that deals a tick of damage each second to all enemies within a 3 -meter radius. However current Gas procs replace the oldest one making Status duration irrelevant at the moment as a fast firing weapon will keep replacing old procs it also cut their duration off.

Ive been searching but no result answered my question. The cloud has a 6 second duration. Only weapon this is prbly good on is pox that you use for its passive and a gas build anything else is bad.

Try for negative crit stats Zoom or maybe impactpuncture. Maybe there could be a cooldown on the frozen state so youre not keeping a Demolyst frozen for 15 seconds straight. Stacks up to 2x.

Since I wanna try to build my Ignis Wraith for Gas procs in which case I will be getting. I could see it being useful on Torid with toxin damage for constantly stacking toxic damage DoTs or for Acrid but. AoE status effects such as Electricity and Gas will always start dealing damage ticks the moment it.

Gas is the only thing that comes to mind. Even if you built to reach 18 seconds status duration. AoE status effects such as Electricity and Gas will always start dealing damage ticks the moment it is procced on an enemy.

Status effects that deal damage over time will have a base duration of 6 seconds during which they will deal a tick of damage for every second that the effect is active. Attack Speed for 10s. Increased status duration is better.

Slash procs last less gas procs every proc with a duration lasts less time. Status effects that deal damage over time will have a base duration of 6 seconds during which they will deal a tick of damage for every second that the effect is active. Subsequent procs increase the radius by 03 meters up to 6 meters in total after 10 stacks.

It means that status effects have reduced duration. At 10 stacks youll get 70 slow on the enemy but if youve procd a status effect on an enemy 10 times and theyre still alive in a game like Warframe they should be frozen solid for 3-4 seconds so you can finish them off. Most status effects are for like 5-6 seconds on default duration on average with no duration mods on.

The added status duration is always good. Here is the trickyinteresting part. Even though Blast is not affected by status duration the duration of the knockdown itself is extended by anything that reduces movement speed this is true of any ability that can cause a knockdown including Hydroids Tempest Barrage or.

Killing an enemy with a Heavy Attack grants Evasion and immunity to Status Effects for s. The status effect of Gas damage is Gas Cloud. They fundamentally changed how gas damage works so here you go.


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